A General Intelligence Oriented Architecture for Embodied Natural Language Processing
- DOI
- 10.2991/agi.2010.16How to use a DOI?
- Abstract
A software architecture is described which enables a virtual agent in an online virtual world to carry out simple English language interactions grounded in its perceptions and actions. The use of perceptions to guide anaphor resolution is discussed, along with the use of natural language generation to answer simple questions about the observed world. This architecture has been implemented within the larger PetBrain system, which is built on the OpenCog open-source AI software framework and architected based on the OpenCogPrime design for integrative AGI, and has previously been used for nonlinguistic intelligent behaviors such as imitation and reinforcement learning.
- Copyright
- © 2010, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Ben Goertzel AU - Cassio Pennachin AU - Samir Araujo AU - Fabricio Silva AU - Murilo Queiroz AU - Ruiting Lian AU - Welter Silva AU - Michael Ross AU - Linas Vepstas AU - Andre Senna PY - 2010/06 DA - 2010/06 TI - A General Intelligence Oriented Architecture for Embodied Natural Language Processing BT - Proceedings of the 3d Conference on Artificial General Intelligence (2010) PB - Atlantis Press SP - 68 EP - 73 SN - 1951-6851 UR - https://doi.org/10.2991/agi.2010.16 DO - 10.2991/agi.2010.16 ID - Goertzel2010/06 ER -