Research on Collision Detection Algorithm of Tankin Virtual Battlefield
Aobing Guo, Qinzhao Wang, Xiaolong Li
Available Online April 2015.
- https://doi.org/10.2991/amcce-15.2015.348How to use a DOI?
- VirtualBattlefield; CollisionDetection; Terrain Match; Mixed Bounding Box
- In order to solve the contradiction between real-time and accuracy of collision detection in virtual battlefield, we divided the terrain into three types according to its average curvatureand different matching algorithms were used in different types of terrain. In virtual battlefield, collision detection internal 3D solid modelwas put forward to avoid the untrue phenomena that tank gun barrel penetrated the rear auxiliary fuel tank. Mixed bounding box algorithm was used to solve the problem of collision detection between tank and other solid models perfectly. The application has a good performance in a simulation training system.
- Open Access
- This is an open access article distributed under the CC BY-NC license.
Cite this article
TY - CONF AU - Aobing Guo AU - Qinzhao Wang AU - Xiaolong Li PY - 2015/04 DA - 2015/04 TI - Research on Collision Detection Algorithm of Tankin Virtual Battlefield BT - 2015 International Conference on Automation, Mechanical Control and Computational Engineering PB - Atlantis Press SN - 1951-6851 UR - https://doi.org/10.2991/amcce-15.2015.348 DO - https://doi.org/10.2991/amcce-15.2015.348 ID - Guo2015/04 ER -