Integrating Multiagent Systems into Virtual Worlds
McClure Grant, Virwaney Sandeep, Lin Fuhua
Available Online November 2013.
- https://doi.org/10.2991/icmt-13.2013.71How to use a DOI?
- Virtual Worlds Multiagent Systems Integration Serious Games
- Incorporating autonomy and intelligence into virtual worlds to build an engaging virtual environment for applications such as serious games is becoming more desirable. There are challenges in integrating these systems including concerns with synchronization, communication, monitoring, efficiency, and control. This paper presents an approach to integrating a virtual world engine with a multiagent system platform through the creation of an interface between them. We show the feasibility and effectiveness of the approach through developing agents controlled non-player controlled characters (NPCs) in Open Wonderland and pur-poseful communication channels among agents using Jason AgentSpeak.
- Open Access
- This is an open access article distributed under the CC BY-NC license.
Cite this article
TY - CONF AU - McClure Grant AU - Virwaney Sandeep AU - Lin Fuhua PY - 2013/11 DA - 2013/11 TI - Integrating Multiagent Systems into Virtual Worlds BT - 3rd International Conference on Multimedia Technology(ICMT-13) PB - Atlantis Press SN - 1951-6851 UR - https://doi.org/10.2991/icmt-13.2013.71 DO - https://doi.org/10.2991/icmt-13.2013.71 ID - Grant2013/11 ER -