EziCity: A Rapid Landscape Design Framework of Virtual 3D City
Lan Jianliang, Ding Youdong
Available Online November 2013.
- https://doi.org/10.2991/icmt-13.2013.91How to use a DOI?
- 3D design Virtual city Scene by sketch Spatial constraints
- A framework of virtual 3D city aiming at rapid, interactive and intuitive landscape prototype design is presented in this paper. The conception or assembling phase of a virtual city is usually a laborious process, because the layout and manipulation of 3D scene objects often does not yield the expected results due to the lack of auxiliary 3D information with the condition that only 2D user interfaces are available. With the help of spatial layout information and elementary spatial constraints, rapid prototype construction of virtual city landscape is possible.
- Open Access
- This is an open access article distributed under the CC BY-NC license.
Cite this article
TY - CONF AU - Lan Jianliang AU - Ding Youdong PY - 2013/11 DA - 2013/11 TI - EziCity: A Rapid Landscape Design Framework of Virtual 3D City BT - 3rd International Conference on Multimedia Technology(ICMT-13) PB - Atlantis Press SN - 1951-6851 UR - https://doi.org/10.2991/icmt-13.2013.91 DO - https://doi.org/10.2991/icmt-13.2013.91 ID - Jianliang2013/11 ER -