Incorporating Interactive Elements into Children’s Storybook to Improve Children’s Motivation to Learn Bible: Case Study on the Parable of the Sower
- DOI
- 10.2991/978-94-6463-288-0_43How to use a DOI?
- Keywords
- Interactive Book; Bible Learning; Augmented Reality; ARCS Model
- Abstract
Christian children frequently show low enthusiasm in learning the Bible due to difficulties in understanding the language and unappealing content for their taste. Moreover, their motivation towards Bible studies getting even lower by the exposure to more captivating multimedia products available in this age. Some parents and Sunday School teachers have attempted to use various teaching aid in the form of multimedia or physical property to engage children to no avail. The problem found regarding of current situation is the lack of interactivity in traditional teaching aids no longer captivate children who have already been exposed to a multitude of more exciting media alternatives. Therefore, this research proposes another form of teaching aid to capture the attention of both younger (grades 1-3) and older (grades 4-6) Sunday school children. One potential solution involves the creation of an interactive Bible Story Book, presented through a simple projector and enhanced with Augmented Reality technology, incorporating two-dimensional animations on each page. ARCS Model would be used to evaluate if the solution proposed increase the motivation to learn.
- Copyright
- © 2023 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Ng Melissa Angga AU - Tyrza Adelia AU - Jiechella Davidson PY - 2023 DA - 2023/11/19 TI - Incorporating Interactive Elements into Children’s Storybook to Improve Children’s Motivation to Learn Bible: Case Study on the Parable of the Sower BT - Proceedings of the 4th International Conference on Informatics, Technology and Engineering 2023 (InCITE 2023) PB - Atlantis Press SP - 525 EP - 534 SN - 2589-4943 UR - https://doi.org/10.2991/978-94-6463-288-0_43 DO - 10.2991/978-94-6463-288-0_43 ID - Angga2023 ER -