11th Joint International Conference on Information Sciences

A Multi-theory Based Definition of Key Stuff in Enterprise

Authors
Zhen Wang 0, Baiqing Sun
Corresponding Author
Zhen Wang
0Harbin Engineering University, Harbin
Available Online December 2008.
DOI
https://doi.org/10.2991/jcis.2008.81How to use a DOI?
Keywords
key stuff; level definition model; values of talent
Abstract
Under the environment of hypercompeti-tion, key stuff in one enterprise has al-ready become a key factor of competition between enterprises. But there are so many issues on the definition of key stuff that the enterprise can’t effectively ad-ministrate them and have them work in full potentiality. As for a solution of this issue, a completely new connotation defi-nition of key stuff in enterprise based on game theory and sequencing theory, etc. is presented. Based on the opinion in the paper, a kind of available and scientific level definition model of key stuff in en-terprise is brought out.
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This is an open access article distributed under the CC BY-NC license.

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Proceedings
11th Joint International Conference on Information Sciences
Part of series
Advances in Intelligent Systems Research
Publication Date
December 2008
ISBN
978-90-78677-18-5
ISSN
1951-6851
DOI
https://doi.org/10.2991/jcis.2008.81How to use a DOI?
Open Access
This is an open access article distributed under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Zhen Wang
AU  - Baiqing Sun
PY  - 2008/12
DA  - 2008/12
TI  - A Multi-theory Based Definition of Key Stuff in Enterprise
BT  - 11th Joint International Conference on Information Sciences
PB  - Atlantis Press
SN  - 1951-6851
UR  - https://doi.org/10.2991/jcis.2008.81
DO  - https://doi.org/10.2991/jcis.2008.81
ID  - Wang2008/12
ER  -