Proceedings of the Sriwijaya International Conference on Information Technology and Its Applications (SICONIAN 2019)

Implementation of Augmented Reality in Multiplayer Games

Authors
Andi Nur RACHMAN, Muhammad Adi Khairul ANSHARY, Nazmi RIDWAN
Corresponding Author
Muhammad Adi Khairul ANSHARY
Available Online 6 May 2020.
DOI
10.2991/aisr.k.200424.094How to use a DOI?
Keywords
augmented reality, Action Game, marker less, multiplayer
Abstract

This research develops augmented reality games by applying multiplayer features. Some previous research on augmented reality games has suggestions for features similar to multiplayer. And the weaknesses of some previous studies also exist in augmented reality which still requires technology-based tracking markers. The markers used must match the Markers available in the database game. For this reason, an augmented reality game needs to be made by adding multiplayer features and also applying marker less technology. This study succeeded in making a Multiplayer Action Game by utilizing Augmented Reality technology without using the luther-sutopo method. Based on the tests that have been carried out, alpha test results that contain functional tests are obtained and the results of beta testing with a questionnaire obtained 90,6% value which is declared “Good” then this game is feasible to use and support.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the Sriwijaya International Conference on Information Technology and Its Applications (SICONIAN 2019)
Series
Advances in Intelligent Systems Research
Publication Date
6 May 2020
ISBN
10.2991/aisr.k.200424.094
ISSN
1951-6851
DOI
10.2991/aisr.k.200424.094How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Andi Nur RACHMAN
AU  - Muhammad Adi Khairul ANSHARY
AU  - Nazmi RIDWAN
PY  - 2020
DA  - 2020/05/06
TI  - Implementation of Augmented Reality in Multiplayer Games
BT  - Proceedings of the Sriwijaya International Conference on Information Technology and Its Applications (SICONIAN 2019)
PB  - Atlantis Press
SP  - 628
EP  - 633
SN  - 1951-6851
UR  - https://doi.org/10.2991/aisr.k.200424.094
DO  - 10.2991/aisr.k.200424.094
ID  - RACHMAN2020
ER  -