Proceedings of the 2nd Borobudur International Symposium on Science and Technology (BIS-STE 2020)

Application of Haversine Formula in Education Game “Landmark Nusantara”

Authors
Heliza Rahmania Hatta, Muhammad Hadi Suroso, Indah Fitri Astuti, Dyna Marisa Khairina, Septya Maharani
Corresponding Author
Heliza Rahmania Hatta
Available Online 11 August 2021.
DOI
https://doi.org/10.2991/aer.k.210810.039How to use a DOI?
Keywords
Game, Google Maps, Haversine Formula, Indonesia, Landmark
Abstract

Indonesia is the largest archipelago state is therefore also called Nusantara. Almost every region in Indonesia has a characteristic landmark that describes each area that has tremendous potential in form of lore and attraction. The tremendous potential of this must be backed up with a nice introduction. One medium that can be used is an educational game in which the process can be done with the concept of learning while playing. Therefore, designed and built an educational game titled “Landmark Nusantara”, where the game is aimed to provide knowledge about landmarks that exist in Indonesia. The Game that was built has 30 landmark data sample regions in Indonesia. The game is based on Geographic Information System with the help of Google maps which also features geolocation that can be used to determine the location you want to tag based on latitude and longitude, and supported by a method of Haversine Formula.

Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2nd Borobudur International Symposium on Science and Technology (BIS-STE 2020)
Series
Advances in Engineering Research
Publication Date
11 August 2021
ISBN
978-94-6239-416-2
ISSN
2352-5401
DOI
https://doi.org/10.2991/aer.k.210810.039How to use a DOI?
Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Heliza Rahmania Hatta
AU  - Muhammad Hadi Suroso
AU  - Indah Fitri Astuti
AU  - Dyna Marisa Khairina
AU  - Septya Maharani
PY  - 2021
DA  - 2021/08/11
TI  - Application of Haversine Formula in Education Game “Landmark Nusantara”
BT  - Proceedings of the 2nd Borobudur International Symposium on Science and Technology (BIS-STE 2020)
PB  - Atlantis Press
SP  - 234
EP  - 237
SN  - 2352-5401
UR  - https://doi.org/10.2991/aer.k.210810.039
DO  - https://doi.org/10.2991/aer.k.210810.039
ID  - Hatta2021
ER  -