Proceedings of the 2nd International Conference on Electronic & Mechanical Engineering and Information Technology (EMEIT 2012)

An Improved Approach for Mechanics Simulation Based on Game Engine

Authors
Wenfeng Hu, Zhouqing Qu, Xiaoyuan Zhang
Corresponding Author
Wenfeng Hu
Available Online September 2012.
DOI
10.2991/emeit.2012.55How to use a DOI?
Keywords
mechanics simulation, physics engine, game engine, component library, assembled mechanical devices
Abstract

Machinery dynamics is an important branch of physics based on experiments which usually are inconvenient and expensive in reality. Computer simulation is a reasonable substitute for real experiments, but traditional mechanics simulation approaches also have many disadvantages, such as low interactivity, low flexibility, low reusability, high development difficulty and etc. With the introduction of game engine technology, especially the physics engine technology, mechanics simulation based on game engine achieves good effects. This paper proposes a method to build a reusable and interoperable component library for mechanics simulation based on game engine. Users can rapidly and flexibly set up various mechanics experiments at run-time by reusing these components as building-blocks. Due to the high interoperability and interactivity, these building-blocks can be easily composed into complicated machines at run-time.

Copyright
© 2012, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2nd International Conference on Electronic & Mechanical Engineering and Information Technology (EMEIT 2012)
Series
Advances in Intelligent Systems Research
Publication Date
September 2012
ISBN
10.2991/emeit.2012.55
ISSN
1951-6851
DOI
10.2991/emeit.2012.55How to use a DOI?
Copyright
© 2012, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Wenfeng Hu
AU  - Zhouqing Qu
AU  - Xiaoyuan Zhang
PY  - 2012/09
DA  - 2012/09
TI  - An Improved Approach for Mechanics Simulation Based on Game Engine
BT  - Proceedings of the 2nd International Conference on Electronic & Mechanical Engineering and Information Technology (EMEIT 2012)
PB  - Atlantis Press
SP  - 277
EP  - 282
SN  - 1951-6851
UR  - https://doi.org/10.2991/emeit.2012.55
DO  - 10.2991/emeit.2012.55
ID  - Hu2012/09
ER  -