Proceedings of the 2021 International Conference on Financial Management and Economic Transition (FMET 2021)

The Change of Trends of Client-based Games Market and Mobile Games Market and Their Analysis

Authors
Chen Qiyan, Chen Pinmo, Zheng Ziling
Corresponding Author
Chen Qiyan
Available Online 18 September 2021.
DOI
10.2991/aebmr.k.210917.057How to use a DOI?
Keywords
Client-based Games Market, Mobile Games Market
Abstract

Since 2016, Chinese client games have stopped growing while Chinese mobile games have taken the place of Chinese client games and increased dramatically. The reason behind this is worthy of exploration. It can be predicted that the thriving of mobile games would closely correlate to the declining Chinese client games. This article intends to find out the reason why Chinese client games lose market share and look for the solution to assist Chinese client games in regaining the lost market share. Qualitative and quantitative methods as well as a secondary source are adopted in this article to carry out the research. The study concludes that Client-side games can return to rapid growth by learning the benefits of mobile games, such as shortening single gameplay and creating a community atmosphere.

Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2021 International Conference on Financial Management and Economic Transition (FMET 2021)
Series
Advances in Economics, Business and Management Research
Publication Date
18 September 2021
ISBN
10.2991/aebmr.k.210917.057
ISSN
2352-5428
DOI
10.2991/aebmr.k.210917.057How to use a DOI?
Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Chen Qiyan
AU  - Chen Pinmo
AU  - Zheng Ziling
PY  - 2021
DA  - 2021/09/18
TI  - The Change of Trends of Client-based Games Market and Mobile Games Market and Their Analysis
BT  - Proceedings of the 2021 International Conference on Financial Management and Economic Transition (FMET 2021)
PB  - Atlantis Press
SP  - 367
EP  - 372
SN  - 2352-5428
UR  - https://doi.org/10.2991/aebmr.k.210917.057
DO  - 10.2991/aebmr.k.210917.057
ID  - Qiyan2021
ER  -