Proceedings of the 2022 3rd International Conference on Artificial Intelligence and Education (IC-ICAIE 2022)

Research on The Innovation of Children’s Picture Books with The Empowerment of Augmented Reality Technology

Authors
Bing Yu1, *, Zichen Zhang2
1Changchun University of Technology, Beiyuanda Street No. 3000, Kuancheng District, Changchun City, Jilin Province, China
2Northeast Normal University, Jingyue Street No. 2555, Nanguan District, Changchun City, Jilin Province, China
*Corresponding author. Email: icefox1982@126.com
Corresponding Author
Bing Yu
Available Online 27 December 2022.
DOI
10.2991/978-94-6463-040-4_56How to use a DOI?
Keywords
Augmented Reality Technology; AR-empowered Picture Book; Immersive Reading; Multi-sensory Interaction; Process Neural Network
Abstract

Augmented Reality (AR), also known as mixed reality, technology is born out of Virtual Reality (VR) technology, the empowerment by which provides technical support for the seamless integration of traditional paper books and virtual environment. It has brought tremendous changes to the content production, interactive design, and even the reading medium as far as picture books are concerned, thus imparting a three-dimensional, real-time interactive and immersive reading experience to children. This article takes children’s picture books empowered by AR technology as the research object to explain the implementation mechanism of AR technology in picture books, analyze why AR-empowered picture books are not yet mature and their market penetration rate is low, and propose an appropriate strategy to improve the situation of AR-empowered picture books accordingly. Specifically, the strategy includes strengthening the potential exploration of AR technology, integrating audience feedback, predicting market demand by process neural network, improving the quality of AR-empowered picture books, and grasping market demand.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2022 3rd International Conference on Artificial Intelligence and Education (IC-ICAIE 2022)
Series
Atlantis Highlights in Computer Sciences
Publication Date
27 December 2022
ISBN
10.2991/978-94-6463-040-4_56
ISSN
2589-4900
DOI
10.2991/978-94-6463-040-4_56How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Bing Yu
AU  - Zichen Zhang
PY  - 2022
DA  - 2022/12/27
TI  - Research on The Innovation of Children’s Picture Books with The Empowerment of Augmented Reality Technology
BT  - Proceedings of the 2022 3rd International Conference on Artificial Intelligence and Education (IC-ICAIE 2022)
PB  - Atlantis Press
SP  - 370

EP  - 376

SN  - 2589-4900
UR  - https://doi.org/10.2991/978-94-6463-040-4_56
DO  - 10.2991/978-94-6463-040-4_56
ID  - Yu2022
ER  -