5G and Mobile Gaming in Indonesia: Digital Acceleration and Governance in Emerging Urban Markets
- DOI
- 10.2991/978-94-6239-709-5_2How to use a DOI?
- Keywords
- 5G technology; mobile gaming; digital transformation; user experience; Indonesia; Technology-Organisation-Environment (TOE)
- Abstract
The rapid deployment of 5G technology is reshaping the digital landscape, with mobile gaming emerging as a prime beneficiary due to its sensitivity to speed, latency, and real-time interactivity. This study examines the implementation of 5G in Makassar, Indonesia, focusing on user experiences, industry opportunities, and structural challenges. A mixed-methods approach was adopted, combining survey data from 146 mobile gamers with qualitative interviews from eight key industry stakeholders. Findings indicate that 5G networks significantly enhance gameplay quality through reduced latency, improved download speeds, and greater stability. These technological advancements correlate with increased immersion, monetisation activity, and participation in mobile eSports ecosystems. However, infrastructural limitations, device affordability, and cybersecurity awareness remain pressing barriers to inclusive adoption. The study also employs the Technology-Organisation-Environment (TOE) framework to analyse behavioural shifts and strategic implications for digital transformation. A SWOT analysis reveals both the transformative potential and systemic constraints of 5G in a developing urban context. These results underscore the critical need for integrated policy, infrastructure investment, and public education to fully leverage 5G’s capabilities in the gaming sector.
- Copyright
- © 2026 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Robby Yandy PY - 2026 DA - 2026/06/20 TI - 5G and Mobile Gaming in Indonesia: Digital Acceleration and Governance in Emerging Urban Markets BT - Proceedings of the 10th International Conference on Accounting, Management, and Economics (10th ICAME 2025) PB - Atlantis Press SP - 4 EP - 16 SN - 2352-5428 UR - https://doi.org/10.2991/978-94-6239-709-5_2 DO - 10.2991/978-94-6239-709-5_2 ID - Yandy2026 ER -