Proceedings of the 3rd International Conference on Mechatronics and Industrial Informatics

Flock Based Real Time Collision Avoidance Crowd Simulation

Authors
Ziqi Wu, Xubo Yang
Corresponding Author
Ziqi Wu
Available Online October 2015.
DOI
10.2991/icmii-15.2015.111How to use a DOI?
Keywords
Crowd Simulation, Flock, Collision Avoidance, Continuum
Abstract

Real time simulation is a challenging subject in crowd simulation. Many approaches have been proposed to simulate the crowd behavior. However, few of them[1] focused on solving collision avoidance problem. In this paper, we present a novel real-time collision avoidance method for crowd simulation, which combines advantages of both continuum-based methods and agent-based methods. Also, by integrating the theory of flock, we improve the result of our simulation to be more realistic.

Copyright
© 2015, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 3rd International Conference on Mechatronics and Industrial Informatics
Series
Advances in Computer Science Research
Publication Date
October 2015
ISBN
10.2991/icmii-15.2015.111
ISSN
2352-538X
DOI
10.2991/icmii-15.2015.111How to use a DOI?
Copyright
© 2015, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Ziqi Wu
AU  - Xubo Yang
PY  - 2015/10
DA  - 2015/10
TI  - Flock Based Real Time Collision Avoidance Crowd Simulation
BT  - Proceedings of the 3rd International Conference on Mechatronics and Industrial Informatics
PB  - Atlantis Press
SP  - 649
EP  - 655
SN  - 2352-538X
UR  - https://doi.org/10.2991/icmii-15.2015.111
DO  - 10.2991/icmii-15.2015.111
ID  - Wu2015/10
ER  -