Proceedings of 3rd International Conference on Multimedia Technology(ICMT-13)

The Implementation of Ray-tracing Global Illumination Basing on JavaScript

Authors
Hao Zhang, Xiaorong Du, Beishan Wang
Corresponding Author
Hao Zhang
Available Online November 2013.
DOI
10.2991/icmt-13.2013.197How to use a DOI?
Keywords
Realistic rendering Global illumination JavaScript Ray tracing
Abstract

Global illumination rendering is one of the pivotal techniques necessitated by 3D scenes' simulating; thus the quality of global illumination renderer would significantly affect the reality of such a simulation. Based on ray tracing, one of the major algorithms which aim to achieve great and realistic rendering, a relatively simple global illumination renderer is constructed via JavaScript supplemented by HTML5. Such a renderer can be used to render a comparatively verisimilar scenograph which is capable of displaying the geometrical optical phenomena engendered by reflection, refraction and shadow. Since this renderer is purely constructed via the standard programming language on Web, JavaScript, without any additional plug-ins or libraries, the program, theoretically, is able to fulfill the task of rendition of a given 3D scene in any personal computers installed with a mainstream browser.

Copyright
© 2013, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of 3rd International Conference on Multimedia Technology(ICMT-13)
Series
Advances in Intelligent Systems Research
Publication Date
November 2013
ISBN
10.2991/icmt-13.2013.197
ISSN
1951-6851
DOI
10.2991/icmt-13.2013.197How to use a DOI?
Copyright
© 2013, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Hao Zhang
AU  - Xiaorong Du
AU  - Beishan Wang
PY  - 2013/11
DA  - 2013/11
TI  - The Implementation of Ray-tracing Global Illumination Basing on JavaScript
BT  - Proceedings of 3rd International Conference on Multimedia Technology(ICMT-13)
PB  - Atlantis Press
SP  - 1614
EP  - 1621
SN  - 1951-6851
UR  - https://doi.org/10.2991/icmt-13.2013.197
DO  - 10.2991/icmt-13.2013.197
ID  - Zhang2013/11
ER  -