Applying Augmented Reality in Foreign Language Learning Materials: Research and Development
- 10.2991/assehr.k.211212.047How to use a DOI?
- Augmented Reality; BIPA; Learning Material; R&D
Indonesian Language Learning for Foreign Speakers (BIPA) for Chinese learners program runs well. However, the program implementation is not optimal yet due to the absence of readiness to use learning materials. The learning material becomes one of the components that determines the success of learning. The lack of learning materials has made BIPA learning with academic aims impressed operate sporadically. Moreover, Chinese learners have both language and cultural characteristics, which differ from students in other programs, so they require specific BIPA learning materials. For that, an effort is needed to develop BIPA for academic purpose learning materials using Augmented Reality (AR) technology. AR is a breakthrough in learning using virtual and real technologies that enhance the quality of learning. There will be markers to display audios for listening materials and videos for speaking materials. Branch’s (2009) ADDIE model of research and development method is used. Augmented Reality-based BIPA learning materials can be used to solve the limitations of BIPA learning materials and increase learning independence. Thus, it helps international students learn faster and increase the attractiveness of BIPA learning in the eyes of international students. The expert validations (media specialists, material specialists, and BIPA practitioners) showed that Augmented Reality-based BIPA learning materials were excellent learning materials and were suitable for BIPA for academic purpose learning materials in classrooms and independent learning activities.
- © 2021 The Authors. Published by Atlantis Press SARL.
- Open Access
- This is an open access article under the CC BY-NC license.
Cite this article
TY - CONF AU - Octi Rjeky Mardasari AU - Novi Eka Susilowati AU - Ariva Luciandika AU - Primasa Minerva Nagari AU - Zhao Yanhua PY - 2021 DA - 2021/12/14 TI - Applying Augmented Reality in Foreign Language Learning Materials: Research and Development BT - Proceedings of the International Seminar on Language, Education, and Culture (ISoLEC 2021) PB - Atlantis Press SP - 253 EP - 258 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.211212.047 DO - 10.2991/assehr.k.211212.047 ID - Mardasari2021 ER -