Proceedings of the 2015 Information Technology and Mechatronics Engineering Conference

Sports 3D Simulation Technology and Its Application in Minority Sports Popularization

Authors
Qi Huang, Xiaowei Zou, Haidong Yang
Corresponding Author
Qi Huang
Available Online March 2015.
DOI
https://doi.org/10.2991/itoec-15.2015.22How to use a DOI?
Keywords
Sports 3D Simulation Technology and Its Application in Minority Sports Popularization
Abstract

Though motion posture correction technology based on the computer vision technology has been developed to decrease the loss from sports injury, there still exists some weakness. The joint movement of the same athlete varies in different sports program. Under high movement speed, the angle changes of joints are relevant to the motion effects, but it is difficult to measure the subtle changes with constraint models or methods. The traditional identification methods include the Factorization method and skeletal model method, both of which use the stable constraints model to analyze the motion parameters, so they cannot analyze motion parameters in the small-scale areas or effectively measure the subtle movement of the athlete motion posture parameters. To address these issues, this paper presents a new method to measure the 3D motion posture of the athletes. Through the simulation experiments, it has been proved that this method is able to measure the 3D motion parameters of athletes accurately and has a high application value.

Copyright
© 2015, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2015 Information Technology and Mechatronics Engineering Conference
Series
Advances in Computer Science Research
Publication Date
March 2015
ISBN
978-94-62520-52-3
ISSN
2352-538X
DOI
https://doi.org/10.2991/itoec-15.2015.22How to use a DOI?
Copyright
© 2015, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Qi Huang
AU  - Xiaowei Zou
AU  - Haidong Yang
PY  - 2015/03
DA  - 2015/03
TI  - Sports 3D Simulation Technology and Its Application in Minority Sports Popularization
BT  - Proceedings of the 2015 Information Technology and Mechatronics Engineering Conference
PB  - Atlantis Press
SP  - 101
EP  - 105
SN  - 2352-538X
UR  - https://doi.org/10.2991/itoec-15.2015.22
DO  - https://doi.org/10.2991/itoec-15.2015.22
ID  - Huang2015/03
ER  -