Proceedings of the 2016 Joint International Information Technology, Mechanical and Electronic Engineering

The 3D Terrain Interactive Technique Based on Gesture Recognition

Authors
Yanyan Li, Xiaomeng Xu, Jiayu Sun, Haimeng Zhao
Corresponding Author
Yanyan Li
Available Online October 2016.
DOI
10.2991/jimec-16.2016.111How to use a DOI?
Keywords
points cloud; Leap Motion; gesture recognition; Open Scene Graph
Abstract

The sensor Leap Motion can detect the information about locations and speed of hands and fingers with high accuracy in real time. It provides an effective method to the interaction between people and 3D terrain models, and based on the characteristics of the far and near field division of the working area of the sensor, different filter models are established to filter the natural gesture data, and to increase the stability of the anti-jitter ability and the software identification. This paper introduces a 3D controller based on OSG(Open Scene Graph), and designs a terrain model controller from gestures, and evaluates the controller by designing user experiments. The result shows that, comparing with traditional 2D interaction, the user experience and the result of this paper’s algorithm is more natural, intuitive and efficient.

Copyright
© 2016, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2016 Joint International Information Technology, Mechanical and Electronic Engineering
Series
Advances in Engineering Research
Publication Date
October 2016
ISBN
10.2991/jimec-16.2016.111
ISSN
2352-5401
DOI
10.2991/jimec-16.2016.111How to use a DOI?
Copyright
© 2016, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Yanyan Li
AU  - Xiaomeng Xu
AU  - Jiayu Sun
AU  - Haimeng Zhao
PY  - 2016/10
DA  - 2016/10
TI  - The 3D Terrain Interactive Technique Based on Gesture Recognition
BT  - Proceedings of the 2016 Joint International Information Technology, Mechanical and Electronic Engineering
PB  - Atlantis Press
SP  - 615
EP  - 619
SN  - 2352-5401
UR  - https://doi.org/10.2991/jimec-16.2016.111
DO  - 10.2991/jimec-16.2016.111
ID  - Li2016/10
ER  -