Proceedings of the 2015 International Conference on Modeling, Simulation and Applied Mathematics

WBFS: An Interactive Virtual Simulation Landscape System Based on Kinect

Authors
Yuecheng Peng, Qiuhai He, Xinyuan Huang
Corresponding Author
Yuecheng Peng
Available Online August 2015.
DOI
10.2991/msam-15.2015.67How to use a DOI?
Keywords
gesture interaction; virtual reality; Kinect; Unity3D
Abstract

Using gesture to implement 3D navigation still exists many problems to be solved. This paper introduces a solution about gesture interaction in 3D virtual scenes. In order to protect the intangible culture heritage of Dai Ethnic, a nationality of China, we designed and developed the interactive virtual simulation landscape system “Within the Bamboo Forest (WBFS)”, where anyone can enjoy a virtual experience of travelling in a village of Dai Ethnic with a free tourist guide. At the respects of technology, we used a Kinect sensor as the bottom hardware layer to collect depth data, OpenNI and NITE plugins as the middle layer to analyze user’s gestures, Unity3D Game Engine as the system top layer to integrate art resources and develop interfaces. This solution mainly achieves three aspects of interacting with Kinect sensor, they are sliding main-menu selection, roaming in 3D scenes and clicking 3D objects and elements in scenes.

Copyright
© 2015, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2015 International Conference on Modeling, Simulation and Applied Mathematics
Series
Advances in Intelligent Systems Research
Publication Date
August 2015
ISBN
10.2991/msam-15.2015.67
ISSN
1951-6851
DOI
10.2991/msam-15.2015.67How to use a DOI?
Copyright
© 2015, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Yuecheng Peng
AU  - Qiuhai He
AU  - Xinyuan Huang
PY  - 2015/08
DA  - 2015/08
TI  - WBFS: An Interactive Virtual Simulation Landscape System Based on Kinect
BT  - Proceedings of the 2015 International Conference on Modeling, Simulation and Applied Mathematics
PB  - Atlantis Press
SP  - 289
EP  - 292
SN  - 1951-6851
UR  - https://doi.org/10.2991/msam-15.2015.67
DO  - 10.2991/msam-15.2015.67
ID  - Peng2015/08
ER  -