Proceedings of the Ninth Padang International Conference On Economics Education, Economics, Business and Management, Accounting and Entrepreneurship (PICEEBA 2022)

Games Learning Method in Improving Entrepreneurial Skills in Entrepreneurship Learning

(A Literature Review Study)

Authors
Delvia Safitri1, *, Yulhendri1
1Faculty of Economic, Universitas Negeri Padang, Padang, Indonesia
*Corresponding author. Email: delviasafitri30@gmail.com
Corresponding Author
Delvia Safitri
Available Online 26 June 2023.
DOI
10.2991/978-94-6463-158-6_24How to use a DOI?
Keywords
Structured literature review; Games learning method; entrepreneurial ability; entrepreneurship education
Abstract

This paper aims to present a method for Systematic Literature Review (SLR). SLR is a method for examining the scientific literature that develops insights, critical reflection, future research paths, and research questions. SLRs are common in disciplines dominated by quantitative approaches, but they can be adapted in studies of generally accepted quantitative and qualitative approaches. Approach: literature review, as a written work used for academic purposes, must have a logical, clear, and planned structure. In addition, this SLR also requires research that has been carried out using qualitative, quantitative and mixed methods.

These findings provide evidence that from the management of research articles, research clusters were found that were developed, namely: Entrepreneurs Education, Small Business Development, Business Games simulations, Creativity and innovation, Start-Ups, Entrepreneurial support organizations. From the clusters that have been obtained, the researchers conclude that each cluster becomes a game learning solution in improving entrepreneurial skills. In addition, it is hoped that from the Vosviwer data that has been processethe into a research agenda finding, the researchers suggest that the future research agenda is contextual agility. So that future researchers will discuss more deeply about how contextual agility in improving entrepreneurial skills.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the Ninth Padang International Conference On Economics Education, Economics, Business and Management, Accounting and Entrepreneurship (PICEEBA 2022)
Series
Advances in Economics, Business and Management Research
Publication Date
26 June 2023
ISBN
10.2991/978-94-6463-158-6_24
ISSN
2352-5428
DOI
10.2991/978-94-6463-158-6_24How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Delvia Safitri
AU  - Yulhendri
PY  - 2023
DA  - 2023/06/26
TI  - Games Learning Method in Improving Entrepreneurial Skills in Entrepreneurship Learning
BT  - Proceedings of the Ninth Padang International Conference On Economics Education, Economics, Business and Management, Accounting and Entrepreneurship (PICEEBA 2022)
PB  - Atlantis Press
SP  - 265
EP  - 285
SN  - 2352-5428
UR  - https://doi.org/10.2991/978-94-6463-158-6_24
DO  - 10.2991/978-94-6463-158-6_24
ID  - Safitri2023
ER  -