The VisioGame 2013 conference aims at becoming a major point of contact between researchers, engineers and practitioners in Game Technology, Computer Graphics. The conference will be structured along five main tracks, covering different aspects from Modelling to Rendering, including Animation, Interactive Environments and Social Agents In Computer Graphics, Computer Vision and Game Technology.
The conference has so far been an important event and has attracted many scientists, engineers and researchers from academia, government laboratories, and industry internationally.
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for the conference website.