Proceedings of the 2nd Annual Civic Education Conference (ACEC 2019)

Application of Board Game Pancasila Dadu (Pandu) in Civic Learning

Authors
Nurul Huda Agung Setiawan, Aim Abdulkarim
Corresponding Author
Nurul Huda Agung Setiawan
Available Online 24 March 2020.
DOI
10.2991/assehr.k.200320.088How to use a DOI?
Keywords
civic education, Pancasila, Board Game
Abstract

Citizenship education is one of the subjects that has an important role in introducing the Pancasila Philosophy to today’s young generation. But unfortunately, the fact in the field shows that when the researcher observed in class 5 of MI Al Huda during Civics learning, found several problems in the delivery of material, among the problems that arise are students less interested in PKn learning because the material tends to be textual and lots of reading must be understood by students. The method used in this research is descriptive qualitative which is one of the types of research included in the type of qualitative research. The researcher will elaborate on the application of the media Board Game Pancasila Dadu to Civics learning in 5th grade MI Al Huda Malang based on the results of direct observation, interviews from various sources and documentation relating to these activities. The results of this study indicate that the play of Pancasila Dadu has a very positive impact on Civics learning in Grade 5 of MI Al Huda Malang namely: (1) 5th grade students of MI Al Huda become PKn learning spirit. (2) 5th grade students of MI Al Huda strongly agree that the Pancasila Dadu game is used as a learning media to introduce students to the precepts in the Pancasila. (3) Pancasila Dadu game successfully attracts students’ learning interest in Civics lessons in 5th grade MI Al Huda Malang.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2nd Annual Civic Education Conference (ACEC 2019)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
24 March 2020
ISBN
10.2991/assehr.k.200320.088
ISSN
2352-5398
DOI
10.2991/assehr.k.200320.088How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Nurul Huda Agung Setiawan
AU  - Aim Abdulkarim
PY  - 2020
DA  - 2020/03/24
TI  - Application of Board Game Pancasila Dadu (Pandu) in Civic Learning
BT  - Proceedings of the 2nd Annual Civic Education Conference (ACEC 2019)
PB  - Atlantis Press
SP  - 467
EP  - 470
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.200320.088
DO  - 10.2991/assehr.k.200320.088
ID  - Setiawan2020
ER  -