Learning of Silc Pencak Silat Learning with Game for Muhammadiyah Tanjung Sari Elementary School Students in Medan City
Muhammad Andri Fahrian, Nurhayati Simatupang, Suprayitno
Muhammad Andri Fahrian
Available Online December 2019.
- Learning, Pencak Silat, Early Age and Games
- Learning of Pencak Silat Basic Motion With Games For Muhammadiyah Tanjung Sari Elementary School Students in the city of Medan.This research is motivated by the absence of standard (national) teaching materials for pencaksilat students for Muhammadiyah elementary school students, regarding pencak silat material submitted to their respective regions with the provisions of active teaching staff as members of TapakSuci.This is what causes the various pencak silat materials while pencak silat as a compulsory subject at Muhammadiyah schools. This study aims to develop a basic motion learning model of pencak silat adjusted to the characteristics of the growth and development of elementary school children's movement skills. This research is a study using a model of development or research and development (R&D).This research was conducted in several steps, namely: identification and problems, data collection, product design, design validation, design revision, product testing, product revision trial usage, product revision, mass production. esearch subjects in small groups are class V and large group trials are four classes V. The results showed that the Development of Pencak Silat basic motion game development consisted of 1) potential problems 2) Data collection 3) Product design 4) Validation 5) Product revision 6) Product trial.Pencak Silat's basic motion game has 20 variations of games that fit the characteristics of early childhood.The results of expert validation on the effectiveness of pencak silat basic motion game products obtained an average aspect score of the answers of the three experts in a small trial of 3.66-4.22 with a percentage range of 74.28% -84.28%.The results of expert validation on the effectiveness of pencak silat basic motion game products obtained an average aspect score of the answers of the three experts in a large trial of 4.22-4.69 with a percentage range of 84.28% -94.28%.The results of respondents on the development of pencak silat basic motion obtained a small product trial percentage range of 79.81% -88.54 and trials of large products 85.41% -95.83%.
- Open Access
- This is an open access article distributed under the CC BY-NC license.
Cite this article
TY - CONF AU - Muhammad Andri Fahrian AU - Nurhayati Simatupang AU - Suprayitno PY - 2019/12 DA - 2019/12 TI - Learning of Silc Pencak Silat Learning with Game for Muhammadiyah Tanjung Sari Elementary School Students in Medan City BT - 4th Annual International Seminar on Transformative Education and Educational Leadership (AISTEEL 2019) PB - Atlantis Press SP - 300 EP - 306 SN - 2352-5398 UR - https://www.atlantis-press.com/article/125928379 ID - Fahrian2019/12 ER -