Proceedings of the 6th Annual International Seminar on Transformative Education and Educational Leadership (AISTEEL 2021)

Teaching Materials Development Using Kvisoft Flipbook Maker Application in Creative Economy Courses with 4-D Model Design

Authors
P K D Lubis1, putrikemala@unimed.ac.id, D Adriani2, deni_adriani@unimed.ac.id, A I Silitonga3, agnesirenesilitonga@unimed.ac.id
1,2Economic Education Study Program, Faculty of Economics, Universitas Negeri Medan, Indonesia
3Digital Business Study Program, Faculty of Economics, Universitas Negeri Medan, Indonesia
Corresponding Author
Available Online 22 November 2021.
DOI
10.2991/assehr.k.211110.182How to use a DOI?
Keywords
Kvisoft flipbook; Application; 4-D model
Abstract

This study aims to increase student independence in learning Creative Economy using e-module learning media with the Kvisoft Flipbook Maker application. The research method uses R&D (Research and Development) with a 4-D development model from Thiagarajan namely Define, Design, Develop, & Disseminate, referring to four stages, namely: the define stage to define problems in learning. The design stage is to produce the initial product design and research instrument. Development stage to obtain product and instrument feasibility. The disseminate stage is for experimentation in e-module usage classes with the Kvisoft Flipbook Maker application. The research instrument was a material expert validation sheet, linguist validation, media expert validation, and response questionnaires for students. The research subjects are students of the fifth semester of the Economic Education Study Program for the 2021/2022 academic year who are taking creative economics lectures. The validation assessment by material experts obtained a percentage of 84% with very appropriate interpretations, linguists 78% with proper interpretations and media experts obtained a percentage of 90% with very appropriate interpretations. The average score of the overall assessment is 84% with a very decent interpretation. The results of the study are expected to use e-modules with the Kvisoft Flipbook maker application in Creative Economy learning to have a positive impact on improving student learning outcomes and creativity.

Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

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Volume Title
Proceedings of the 6th Annual International Seminar on Transformative Education and Educational Leadership (AISTEEL 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
22 November 2021
ISBN
10.2991/assehr.k.211110.182
ISSN
2352-5398
DOI
10.2991/assehr.k.211110.182How to use a DOI?
Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - P K D Lubis
AU  - D Adriani
AU  - A I Silitonga
PY  - 2021
DA  - 2021/11/22
TI  - Teaching Materials Development Using Kvisoft Flipbook Maker Application in Creative Economy Courses with 4-D Model Design
BT  - Proceedings of the 6th Annual International Seminar on Transformative Education and Educational Leadership (AISTEEL 2021)
PB  - Atlantis Press
SP  - 792
EP  - 796
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.211110.182
DO  - 10.2991/assehr.k.211110.182
ID  - Lubis2021
ER  -