Development of Interactive Learning Media Based on Adobe Flash to Improve Result of Learning Electrical Motor Installation (IML) Class XI TITL SMK Negeri 1 Merdeka Karo Regency
- 10.2991/assehr.k.211110.106How to use a DOI?
- Development of interactive learning media; Adobe flash and student learning outcomes
This research is motivated by the importance of using interactive learning media in the learning process inside and outside the classroom. This research is a type of development research (Research and Development) which aims to determine the feasibility and effectiveness of the use of Adobe flash-based interactive learning media developed. The development of this interactive learning media uses the ADDIE model development procedure which includes 5 (five) steps, namely; analysis, design, development, implementation, evaluation. The subjects of this study were 36 students of class XI TITL SMK Negeri 1 Merdeka Karo Regency. The data collection instruments were in the form of assessment sheets for learning material experts, multimedia learning construction experts and vocational competency teachers for Electrical Motor Installation (EML) and questionnaires for students. Observation of the activities of students and test results of learning which first conducted empirical validation. The method used to analyze the data is a qualitative descriptive technique which is expressed in the distribution of scores and categories of the rating scale. Assessment of interactive learning media produces products that meet content validation by multimedia learning material experts 4.62 with a percentage of 92.4% with very good categories, 4.5 with a percentage of 90% for multimedia construction experts with very good categories and acceptance (users in this is the Electric Motor Installation Subject Teacher) 4.91 with a percentage of 98.20% with very good categories without revision. In this case it is included in the criteria of valid and feasible to use and effectively used to improve student learning outcomes including individual learning completeness reaching 85%. Classical learning completeness reached 82.91 with a percentage of N-gain reaching 0.714 and received a positive response from students reaching 88.88% with good criteria
- © 2021 The Authors. Published by Atlantis Press SARL.
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Cite this article
TY - CONF AU - Tonny Hutagalung PY - 2021 DA - 2021/11/22 TI - Development of Interactive Learning Media Based on Adobe Flash to Improve Result of Learning Electrical Motor Installation (IML) Class XI TITL SMK Negeri 1 Merdeka Karo Regency BT - Proceedings of the 6th Annual International Seminar on Transformative Education and Educational Leadership (AISTEEL 2021) PB - Atlantis Press SP - 342 EP - 348 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.211110.106 DO - 10.2991/assehr.k.211110.106 ID - Hutagalung2021 ER -