The Case Design of Serious Games ——Taking College Students Civilization Etiquette Knowledge and Skills as An Example
Ling He, Xiaoqiang Hu, Jiugen Yuan
Available Online December 2013.
- 10.2991/asshm-13.2013.39How to use a DOI?
- Serious Game;case design; Civilization Etiquette Knowledge; Skills
This paper introduces the definition of Serious Games, and the advantages of application of Serious Games in college Students civilization etiquette knowledge and skills. It also demonstrates how to design a case of Serious Game.
- © 2013, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Ling He AU - Xiaoqiang Hu AU - Jiugen Yuan PY - 2013/12 DA - 2013/12 TI - The Case Design of Serious Games ——Taking College Students Civilization Etiquette Knowledge and Skills as An Example BT - Proceedings of the 2013 International Conference on Advances in Social Science, Humanities, and Management PB - Atlantis Press SP - 215 EP - 218 SN - 1951-6851 UR - https://doi.org/10.2991/asshm-13.2013.39 DO - 10.2991/asshm-13.2013.39 ID - He2013/12 ER -