Creating Creative Cosplay Industry in Indonesia using Vacuum Forming Technology
Dian Cahyadi, Muhammad Farid, Lanta L.
Available Online April 2019.
- https://doi.org/10.2991/icamr-18.2019.107How to use a DOI?
- Cosplay industries; creative economy; vacuum forming
- The cosplay in Indonesia initially have not become a trend of creative activity in Indonesia until half of the decade of the 2000s. It is not yet a post-2010 period with the presence of the Jember Carnaval Festival. The cosplay fever in Indonesia is now beginning to end with the presence of cosplayers (people wearing costumes) in various cosplay shows and large-scale presence events. Cosplay costume industry in Indonesia has become one of the economic potentials to contribute and to boost the position of the fashion industry as a contributor to the GDP of non-oil and gas which is currently at the second position of sub-sectors of the creative economy. The use of vacuum forming tool is expected to help improve the creativity of the designer's costume cosplay, and it is expected that with the use of these tools can support produce designs with unique creations.
- Open Access
- This is an open access article distributed under the CC BY-NC license.
Cite this article
TY - CONF AU - Dian Cahyadi AU - Muhammad Farid AU - Lanta L. PY - 2019/04 DA - 2019/04 TI - Creating Creative Cosplay Industry in Indonesia using Vacuum Forming Technology BT - 1st International Conference on Advanced Multidisciplinary Research (ICAMR 2018) PB - Atlantis Press SP - 444 EP - 449 SN - 2352-5398 UR - https://doi.org/10.2991/icamr-18.2019.107 DO - https://doi.org/10.2991/icamr-18.2019.107 ID - Cahyadi2019/04 ER -