Proceedings of the 4th International Conference on Culture, Education and Economic Development of Modern Society (ICCESE 2020)

Application and Research of Immersive Virtual Reality Technology in the Interior Decoration of Folk Houses in Guanzhong*

Authors
Shasha Cai
Corresponding Author
Shasha Cai
Available Online 19 March 2020.
DOI
10.2991/assehr.k.200316.028How to use a DOI?
Keywords
immersive VR technology, indoor space, Guanzhong inhabitants, 3D modeling
Abstract

With the development of economy and society, virtual reality technology has been paid more and more attention and gradually applied to various industries. Because of the interaction, immersion and real-time of virtual reality technology, its application in the field of architecture has a wide range of prospects. Especially in interior decoration and design, the advantages of this technology are unparalleled with other technologies. The interior design of virtual reality can make designers and users realize the effect of “what you see is what you get,” and at the same time, make users feel the artistic conception in the virtual scene of this design. In this paper, with the audience residential buildings as the research object, the research and analysis of interior decoration are conducted using immersive virtual reality technology, which provides a theoretical basis for better research and development of interior design assisted by immersive VR technology.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 4th International Conference on Culture, Education and Economic Development of Modern Society (ICCESE 2020)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
19 March 2020
ISBN
10.2991/assehr.k.200316.028
ISSN
2352-5398
DOI
10.2991/assehr.k.200316.028How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Shasha Cai
PY  - 2020
DA  - 2020/03/19
TI  - Application and Research of Immersive Virtual Reality Technology in the Interior Decoration of Folk Houses in Guanzhong*
BT  - Proceedings of the 4th International Conference on Culture, Education and Economic Development of Modern Society (ICCESE 2020)
PB  - Atlantis Press
SP  - 119
EP  - 123
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.200316.028
DO  - 10.2991/assehr.k.200316.028
ID  - Cai2020
ER  -