Design and Development of Photography and Videography Simulation System Facing Multiple Platforms
Dan Zhao, Hui-jie Qu, Yue-fei Gao, Xing Li
Available Online July 2017.
- https://doi.org/10.2991/iccse-17.2017.25How to use a DOI?
- Photography and videography, Virtual reality, Simulation, Multiple platforms
- Through analyzing present situations of photography and videography teaching, according to problems like expensive equipment damage caused by unfamiliarity in photography and videography teaching as well as lack of professional equipment, the author narrated necessity of applying the simulation system in teaching practice. The system adopted technologies like databases and Android, and integrated mobile training, digital training and interactive training to solve data resource support in multiple platforms. It eliminated restrictions to courses caused by Internet and equipment and had much interaction in class. It also improved quality of classes, reduced damage to equipment, and solved the problem of lack of equipment. Thus, it had significant value in use.
- Open Access
- This is an open access article distributed under the CC BY-NC license.
Cite this article
TY - CONF AU - Dan Zhao AU - Hui-jie Qu AU - Yue-fei Gao AU - Xing Li PY - 2017/07 DA - 2017/07 TI - Design and Development of Photography and Videography Simulation System Facing Multiple Platforms BT - 2017 International Conference on Computational Science and Engineering(ICCSE 2017) PB - Atlantis Press SP - 142 EP - 147 SN - 2352-538X UR - https://doi.org/10.2991/iccse-17.2017.25 DO - https://doi.org/10.2991/iccse-17.2017.25 ID - Zhao2017/07 ER -