Proceedings of the 3rd International Conference on Early Childhood Education (ICECE 2016)

Playing and Traditional Games in Learning Model Based on Culture of National Character and Play

Authors
Euis Kurniati, Indrawati Noor Kamila, Rudianto Rudianto, Cucu Eliyawati
Corresponding Author
Euis Kurniati
Available Online November 2016.
DOI
10.2991/icece-16.2017.32How to use a DOI?
Keywords
playing, traditional games, BKBB learning model
Abstract

Playing is a part that cannot be separated from a children's world. Playing has a positive role for the development of the child. One form of playing activities in kindergarten is through games, including traditional games. There are various implementations of traditional playing activities and games conducted in the school including through the development of learning model based on the culture of national character and play (BKKB). This article discusses about how and by what means playing activities applied in BKBB learning model as well as any traditional game that can be applied in this model. Based on the review, it can be seen that playing in learning BKKB model serves as the main activity. Playing is designed for learning. It means that all activities done by the children at school should meet the characteristics of a playing that is fun, spontaneous, voluntary, intrinsic motivation. In BKBB learning model, the children have the opportunity to choose the activities, playing is also done through group activities, although in practice it can be implemented individually. In connection with the traditional games, it is designed and implemented every day. The traditional game is one form of games which is designed in BKBB learning model. In this case, the various forms of traditional games can be played as an attempt to train children to obey rules. The traditional games that are particularly popular among children are Ucing-ucingan, Huhuian, Bebentengan, Sonlah, as well as other traditional games.

Copyright
© 2017, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 3rd International Conference on Early Childhood Education (ICECE 2016)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
November 2016
ISBN
10.2991/icece-16.2017.32
ISSN
2352-5398
DOI
10.2991/icece-16.2017.32How to use a DOI?
Copyright
© 2017, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Euis Kurniati
AU  - Indrawati Noor Kamila
AU  - Rudianto Rudianto
AU  - Cucu Eliyawati
PY  - 2016/11
DA  - 2016/11
TI  - Playing and Traditional Games in Learning Model Based on Culture of National Character and Play
BT  - Proceedings of the 3rd International Conference on Early Childhood Education (ICECE 2016)
PB  - Atlantis Press
SP  - 187
EP  - 192
SN  - 2352-5398
UR  - https://doi.org/10.2991/icece-16.2017.32
DO  - 10.2991/icece-16.2017.32
ID  - Kurniati2016/11
ER  -