Effectiveness of Classroom Learning with Interactive Media
- DOI
- 10.2991/978-2-38476-493-8_7How to use a DOI?
- Keywords
- Effectiveness; Interactive Media; Learning
- Abstract
Learning media is one of the supporting factors for success in education. Interactive learning media is defined as a medium that facilitates interaction between students and learning materials in various forms, including videos, animations, simulations, and educational games. A key element in 21st-century competencies, which are essential for improving the quality of education in Indonesia, includes the 4C aspects: creative thinking skills, critical thinking and problem-solving, communication, and collaboration abilities. Interactive Learning Media transforms passive learning into active learning. Furthermore, interactive learning can create an effective, engaging, interactive, and enjoyable learning process, thus achieving the intended learning objectives. The purpose of this research is to determine the effectiveness of using interactive learning media. The method applied in this research is Literature Review, by collecting articles from Google Scholar, which are then analysed according to relevant categories. The article reviews conclude that there is a positive impact on learning through the use of interactive media. Classroom learning becomes more active, leading to improved student outcomes compared to previous learning methods. The use of various types of interactive media aligned with technological advancements can be an alternative or solution for teachers to make learning more engaging and successful as expected.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Kristin Susiani AU - Indah Widiastuti AU - Fajar Danu Isnantyo PY - 2025 DA - 2025/12/15 TI - Effectiveness of Classroom Learning with Interactive Media BT - Proceeding of the 5th International Conference on Education and Technology (ICETECH 2024) PB - Atlantis Press SP - 57 EP - 61 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-493-8_7 DO - 10.2991/978-2-38476-493-8_7 ID - Susiani2025 ER -