Proceedings of the 2017 5th International Conference on Mechatronics, Materials, Chemistry and Computer Engineering (ICMMCCE 2017)

Development of Mobile Games Based on Cocos2d-x

Authors
Lingling Zhao, Dandan Li, Xiufeng Shao
Corresponding Author
Lingling Zhao
Available Online September 2017.
DOI
10.2991/icmmcce-17.2017.143How to use a DOI?
Keywords
Cocos2d-x; Lua; Mobile Games; Shooting game
Abstract

This paper systematically discusses the technical basis, core technology, game example of Cocos2d-x. The development of mobile games based on cocos2d-x is described in detail including the building of the game development environment and the development of Lua shooting game.

Copyright
© 2017, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2017 5th International Conference on Mechatronics, Materials, Chemistry and Computer Engineering (ICMMCCE 2017)
Series
Advances in Engineering Research
Publication Date
September 2017
ISBN
978-94-6252-381-4
ISSN
2352-5401
DOI
10.2991/icmmcce-17.2017.143How to use a DOI?
Copyright
© 2017, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Lingling Zhao
AU  - Dandan Li
AU  - Xiufeng Shao
PY  - 2017/09
DA  - 2017/09
TI  - Development of Mobile Games Based on Cocos2d-x
BT  - Proceedings of the 2017 5th International Conference on Mechatronics, Materials, Chemistry and Computer Engineering (ICMMCCE 2017)
PB  - Atlantis Press
SP  - 793
EP  - 798
SN  - 2352-5401
UR  - https://doi.org/10.2991/icmmcce-17.2017.143
DO  - 10.2991/icmmcce-17.2017.143
ID  - Zhao2017/09
ER  -