Proceedings of the 3rd International Conference on Language, Literature, Culture, and Education (ICOLLITE 2019)

Development of Sundanese Pupujian Interactive Multimedia-Based Learning Materials

Authors
Opah Ropiah, Ipan Ripai
Corresponding Author
Opah Ropiah
Available Online 31 March 2020.
DOI
10.2991/assehr.k.200325.054How to use a DOI?
Keywords
interactive multimedia, learning materials, Sundanese pupujian
Abstract

This study aims to develop Sundanese Pupujian Learning Materials based on interactive multimedia. Interactive multimedia in this research refer to learning media by using Adobe Flash which contains texts, graphics, sounds, and videos. Meanwhile, Sundanese pupujian in this research refers to oral-literary work that contains the teachings of the Islamic religion. The method used in this research was the research and development method. The development steps included: 1) problem analysis, 2) data collection, 3) product design, 4) design validation, 5) design revision, 6) trial products, 7) product revisions, 8) trial run, 9) product revisions, 10) mass production. The results of this study indicated that the learning materials developed were valid and effective. Media validity was indicated by obtaining a score of 37 from a maximum score of 40 in the aspect of material validity and obtaining a score of 21 from a maximum score of 24 in the aspect of media validity. Both aspects of validity were in the very good category. As for the effective criteria, the effectiveness of the media was assessed by using quasi-experiments in one sample. The result was a pretest and posttest score of studentss understanding of Sundanese pupujian concepts. Based on the results of normality testing, it is known that both the pretest and posttest data were normally distributed so that the testing of the difference in pretest and posttest was done through paired sample t test. From the test results, it is known that the Sig. (2-tailed) = 0.001. This means Sig (2-tailed) <0.05. Thus, there are differences in the mean scores of students before and after learning by using Sundanese Pupujian learning media with the posttest mean greater than the pretest mean. Therefore, it can be concluded that Sundanese pupujian materials in question are valid and effective so that they can be used in learning Sundanese pupujian in Sundanese subjects.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 3rd International Conference on Language, Literature, Culture, and Education (ICOLLITE 2019)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
31 March 2020
ISBN
10.2991/assehr.k.200325.054
ISSN
2352-5398
DOI
10.2991/assehr.k.200325.054How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Opah Ropiah
AU  - Ipan Ripai
PY  - 2020
DA  - 2020/03/31
TI  - Development of Sundanese Pupujian Interactive Multimedia-Based Learning Materials
BT  - Proceedings of the 3rd International Conference on Language, Literature, Culture, and Education (ICOLLITE 2019)
PB  - Atlantis Press
SP  - 62
EP  - 67
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.200325.054
DO  - 10.2991/assehr.k.200325.054
ID  - Ropiah2020
ER  -