Proceedings of the 2016 4th International Conference on Renewable Energy and Environmental Technology (ICREET 2016)

Analysis of the application of virtual reality in sports building

Authors
Tianjiao Li, Bin Li, Guowei Liu
Corresponding Author
Tianjiao Li
Available Online March 2017.
DOI
10.2991/icreet-16.2017.98How to use a DOI?
Keywords
Virtual reality;sports building;application.
Abstract

With the maturity and development of virtual reality technology, more and more people use virtual reality technology to expand the life in different areas, the major manufacturers also produced a corresponding different equipment to promote and improve the virtual reality technology to bring people different experience. Virtual reality technology can be applied in many aspects of life. It can be said that the development and improvement of virtual reality technology is inevitable in the Internet age, and even can be extended and spread to all aspects of human daily life, as the same as the computer and mobile phone. In this paper, the virtual reality technology used in sports building simulation and hypothesis, trying to knock the door of virtual reality technology in the application of sports building to promote more experts and scholars based on this research and exploration.

Copyright
© 2017, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2016 4th International Conference on Renewable Energy and Environmental Technology (ICREET 2016)
Series
Advances in Engineering Research
Publication Date
March 2017
ISBN
10.2991/icreet-16.2017.98
ISSN
2352-5401
DOI
10.2991/icreet-16.2017.98How to use a DOI?
Copyright
© 2017, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Tianjiao Li
AU  - Bin Li
AU  - Guowei Liu
PY  - 2017/03
DA  - 2017/03
TI  - Analysis of the application of virtual reality in sports building
BT  - Proceedings of the 2016 4th International Conference on Renewable Energy and Environmental Technology (ICREET 2016)
PB  - Atlantis Press
SP  - 581
EP  - 584
SN  - 2352-5401
UR  - https://doi.org/10.2991/icreet-16.2017.98
DO  - 10.2991/icreet-16.2017.98
ID  - Li2017/03
ER  -