Proceedings of the 9th International Conference on Research, Implementation, and Education of Mathematics and Sciences (ICRIEMS 2022)

Addressing Interactivity Challenges in Network-Based Media for Mathematical Competence

Authors
Sri Andayani1, *, Djamilah Bondan Widjajanti1, Thesa Adi Saputra Yusri1
1Department of Mathematics Education, Universitas Negeri Yogyakarta, Yogyakarta, Indonesia
*Corresponding author. Email: andayani@uny.ac.id
Corresponding Author
Sri Andayani
Available Online 19 November 2025.
DOI
10.2991/978-2-38476-481-5_21How to use a DOI?
Keywords
research trend; ubiquitous learning; u-learning; mathematics education
Abstract

This research and development (R&D) study aims to design and implement a network-based mathematics learning medium in the form of web-based instruction (WBI) to address existing challenges related to interactivity in enhancing students’ mathematical competence. The development process adheres to the ADDIE model, comprising the stages of Analysis, Design, Development, Implementation, and Evaluation. The primary product of this study is a WBI platform specifically developed for high school students to support the improvement of their mathematical skills. To examine interactivity-related issues, data were collected using structured questionnaires administered to both teachers and students. These instruments evaluated three core dimensions of interactivity: (a) student-to-content interactivity (SCI), (b) student-to-teacher interactivity (STI), and (c) student-to-student interactivity (SSI). The data were analyzed to determine the overall level of interactivity within the platform. Results reveal that the developed WBI successfully incorporates interactive features aligned with all three indicators, yielding a composite interactivity score of 0.8886, which reflects a high level of effectiveness in addressing interactivity challenges. Furthermore, this study identifies and discusses the specific obstacles encountered in the development of interactive WBI for mathematics education.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 9th International Conference on Research, Implementation, and Education of Mathematics and Sciences (ICRIEMS 2022)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
19 November 2025
ISBN
978-2-38476-481-5
ISSN
2352-5398
DOI
10.2991/978-2-38476-481-5_21How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Sri Andayani
AU  - Djamilah Bondan Widjajanti
AU  - Thesa Adi Saputra Yusri
PY  - 2025
DA  - 2025/11/19
TI  - Addressing Interactivity Challenges in Network-Based Media for Mathematical Competence
BT  - Proceedings of the 9th International Conference on Research, Implementation, and Education of Mathematics and Sciences (ICRIEMS 2022)
PB  - Atlantis Press
SP  - 208
EP  - 222
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-481-5_21
DO  - 10.2991/978-2-38476-481-5_21
ID  - Andayani2025
ER  -