Proceedings of the 3rd International Conference on Internet, Education and Information Technology (IEIT 2023)

The Current Situation and Solutions of Contemporary Adolescents’ Addiction to Online Games

Authors
Tingru Yu1, *
1Ningbo Foreign Language School, Ningbo, 315048, Zhejiang, China
*Corresponding author. Email: lisayutingru@outlook.com
Corresponding Author
Tingru Yu
Available Online 4 September 2023.
DOI
10.2991/978-94-6463-230-9_167How to use a DOI?
Keywords
teenager; online game addiction; solutions
Abstract

Along with the rapid development of contemporary technology, electronic devices such as cell phones began to emerge. This has created an environment for online games, and more and more video games of different varieties have started to appear in the market in various forms. In fact, most young people spend their time playing games rather than using the Internet to search for information or watch movies. So in this thesis the topic of the research is, the reasons why teenagers are addicted to online games addicted to the internet, the various dangers of games for teenagers and some programs to solve these problems of internet addiction. The research method used in this thesis is to search for information, data and questionnaires. The conclusion of the study is that the majority of teenagers are now addicted to online games and cause a lot of harm, especially in terms of physical health, academic performance and family relationships.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 3rd International Conference on Internet, Education and Information Technology (IEIT 2023)
Series
Atlantis Highlights in Social Sciences, Education and Humanities
Publication Date
4 September 2023
ISBN
10.2991/978-94-6463-230-9_167
ISSN
2667-128X
DOI
10.2991/978-94-6463-230-9_167How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Tingru Yu
PY  - 2023
DA  - 2023/09/04
TI  - The Current Situation and Solutions of Contemporary Adolescents’ Addiction to Online Games
BT  - Proceedings of the 3rd International Conference on Internet, Education and Information Technology (IEIT 2023)
PB  - Atlantis Press
SP  - 1380
EP  - 1385
SN  - 2667-128X
UR  - https://doi.org/10.2991/978-94-6463-230-9_167
DO  - 10.2991/978-94-6463-230-9_167
ID  - Yu2023
ER  -