Proceedings of the International Joint Conference on Arts and Humanities 2021 (IJCAH 2021)

Kanji Flashcards and Apps Based on Augmented Reality

Authors
Mukhammad S. Alfarisy1, *, Erika S. Damayanti1, Rizky Hidayah2, Nise S. Sasanti3
1, 2, 3Universitas Negeri Surabaya, Indonesia
*Corresponding author. Email: mukhammadsalman.20021@mhs.unesa.ac.id
Corresponding Author
Mukhammad S. Alfarisy
Available Online 24 December 2021.
DOI
10.2991/assehr.k.211223.042How to use a DOI?
Keywords
Kanji; Flashcard; Augmented Reality (AR); Education; Technology
Abstract

Kanji is one of the characters that must be mastered by students who are learning Japanese, apart from mastering hiragana and katakana. Based on the students’ experience of difficulty in learning and memorizing kanji, flashcard is a method that can assist the memorization process. Therefore, this study intends to develop kanji flashcards and apps based on Augmented Reality (AR). AR is a technology that can insert certain information into the virtual world. This reality can be felt by the body senses through hearing, touching, and smelling. Questionnaire and documentation were used for the data collection method. This research begins with searching kanji characters such as kun-yomi, on-yomi, meaning, and number of scratches. Then, the collected data are used for card design. Later, it will be developed into a form of three-dimensional animation and projected using AR technology. The appeared animation from the AR-based card contains additional information that is not found on the physical card. It is hoped that students will find it easier and more fun to memorize kanji. This development can be a new breakthrough in technology usage in education. Based on data analysis, it is found that AR can be used as an alternative to learn kanji.

Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

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Volume Title
Proceedings of the International Joint Conference on Arts and Humanities 2021 (IJCAH 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
24 December 2021
ISBN
10.2991/assehr.k.211223.042
ISSN
2352-5398
DOI
10.2991/assehr.k.211223.042How to use a DOI?
Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Mukhammad S. Alfarisy
AU  - Erika S. Damayanti
AU  - Rizky Hidayah
AU  - Nise S. Sasanti
PY  - 2021
DA  - 2021/12/24
TI  - Kanji Flashcards and Apps Based on Augmented Reality
BT  - Proceedings of the International Joint Conference on Arts and Humanities 2021 (IJCAH 2021)
PB  - Atlantis Press
SP  - 237
EP  - 243
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.211223.042
DO  - 10.2991/assehr.k.211223.042
ID  - Alfarisy2021
ER  -