Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2023)

Narration Effectivity with Artificial One Shot Cinema Using Michotte’s Focal Point Framework in “Dungeons & Dragons: Honour Among Thieves”

Authors
Naldo Yanuar1, *
1School of Design, Universitas Pelita Harapan, Jl. M. H. Thamrin Boulevard, 1100, Lippo Village, Tangerang, 15811, Indonesia
*Corresponding author. Email: Naldo.Heryanto@uph.edu
Corresponding Author
Naldo Yanuar
Available Online 5 April 2024.
DOI
10.2991/978-94-6463-390-0_17How to use a DOI?
Keywords
One Shot Cinema; Michotte; Single Take; Effectiveness; Dungeons & Dragons
Abstract

The article will interpret how narration of time depicted in a story scene can be effectively wrapped in a single take or one shot cinema based on the study case of Doric’s escape scene in 2023’s film title “Dungeons & Dragons: Honour Among Thieves” directed by the filmmakers Jonathan Goldstein and John Francis Daley, Cinematographed by Barry Peterson. With the evolution of cinema languages in old to modern movies, traditionals, such as cut-to-cut editing, pose challenges which takes longer screentime to tell the whole scene, including describing the character’s ability, bringing out the film’s vibe, and other functionality of story expositions which practically can be converted in this shorter one shot. Using the sequential focal point method called Michotte’s principles, a narration of time will be explained with the objectives that it can become an effective solution by analyzing the examples from this movie scene. The scene was selected based on the findings and synchronizations for further innovation and development research through artificial continuous shot in motion picture evolutions which worked with the Michotte’s movement framework.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2023)
Series
Atlantis Highlights in Social Sciences, Education and Humanities
Publication Date
5 April 2024
ISBN
10.2991/978-94-6463-390-0_17
ISSN
2667-128X
DOI
10.2991/978-94-6463-390-0_17How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Naldo Yanuar
PY  - 2024
DA  - 2024/04/05
TI  - Narration Effectivity with Artificial One Shot Cinema Using Michotte’s Focal Point Framework in “Dungeons & Dragons: Honour Among Thieves”
BT  - Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2023)
PB  - Atlantis Press
SP  - 174
EP  - 182
SN  - 2667-128X
UR  - https://doi.org/10.2991/978-94-6463-390-0_17
DO  - 10.2991/978-94-6463-390-0_17
ID  - Yanuar2024
ER  -