The Traditional Games As A Means of Learning Resources Two Dimensional Figures In Primary School
- https://doi.org/10.2991/iset-18.2018.21How to use a DOI?
- Culture, Traditional Games, Two Dimensional Figures
The purpose of this research was to explore the traditional games as a means of learning resource two dimensional figures materials in primary school. The research was conducted in the area of Banyumas by observing a wide variety of traditional games that have relevance to mathematical concepts. The research method applied was survey method. The data collection technique was done through observation, literature review, and documentation. The results showed that Banyumas various traditional games such as engklek (hopscotch), dam-daman (checker), gobak sodor and bandaran is related to etnomatematics learning, which is the concept of two dimensional figure.
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Desi Setiyadi AU - Zaenuri Zaenuri AU - Mr Mulyono AU - Nur Karomah Dwidayati PY - 2018/09 DA - 2018/09 TI - The Traditional Games As A Means of Learning Resources Two Dimensional Figures In Primary School BT - Proceedings of the International Conference on Science and Education and Technology 2018 (ISET 2018) PB - Atlantis Press SP - 99 EP - 103 SN - 2352-5398 UR - https://doi.org/10.2991/iset-18.2018.21 DO - https://doi.org/10.2991/iset-18.2018.21 ID - Setiyadi2018/09 ER -