Proceedings of the 2013 International Workshop on Computer Science in Sports

The 2013 International Workshop on Computer Science in Sports (IWCSS 2013) was held on August 1-2, 2013, in Wuhan, the capital city of Hubei Province in central China.

With the rapid development of science and technology today, all kinds of industries will take a computer as a professional. Due to the wide application of computer technology in all fields and its generated huge role in the development of various disciplines, computer applications have been deep into various fields of social life and have affected the human work, study and life style, and they have become an indispensable tool in people’s daily life and work.

IWCSS 2013 will be the most comprehensive conference focused on the various aspects of advances in Workshop on Computer Science in Sports. The workshop is offered as a forum for mutual exchange between researchers, coaches, physical education teachers, graduates, fitness instructors, engineers, mathematicians and other sports-related and technical experts, dealing with interdisciplinary topics on sports and computer science.

The computer popularization and application in professional sports will promote the development of sports, prompted the sports skill and tactical level. For example, sprinter Calvin Smith, in most of his running, tiptoe, is like a cat, but the computer shows that he is at the end of the race a few steps, because the strength is not enough, and the foot landing is very heavy; after correction of the problem in July 1985, Smith's sports festival held in spring to set a world record.

Along with the development of science and technology, the scientific research methods of modernizing and multidisciplinary researchers increasingly cooperate together. The effects of the science of sports and the performance enhancement will be more and more obvious. So we organized a computer application to sports as a topic, inviting experts and scholars both at home and abroad as well as more sports workers to discuss their problems, and the latest achievements in communication.

All the papers have gone through a peer-review process for their originality and quality. The aim of the symposium is to be a bilateral forum for researchers to present their latest findings and to exchange ideas in the field of design and manufacturing technology. The topics covered include:

• Sport Science, Sport Education and Social Science
• Computer Science and Engineering
• Computer Science in Sports

I am thankful to colleagues for their contributions to IWCSS 2013. I should also like to thank the members of the Organizing Committee, ACM Wuhan Chapter and the corporate sponsors for their efforts and contributions towards making the conference a success. Special thanks go to our publisher Atlantis Press. Finally, we hope the contents of the proceedings will prove useful for all researchers in computer science in sports.

Honghua Tan
Publication Chair