Design and Implementation of Scene Roaming System Based on VR
- 10.2991/iwmecs-18.2018.43How to use a DOI?
- VR; scene roaming system; computer graphics; information technology; panorama
The biggest characteristic of VR virtual roaming is that the object being roamed exists objectively, but the form of roaming is virtual in a different place. At the same time, the making of roaming object is the real data based on object. Virtual reality technology is appeared at the end of twentieth Century a new comprehensive information technology, which combines digital image processing, computer graphics, multimedia technology, sensor technology and other information technology branch, which greatly promoted the development of the computer technology. The paper presents design and implementation of scene roaming system based on VR.
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Saihua Xu AU - Xiaohong Yin AU - Fangsen Xie PY - 2018/04 DA - 2018/04 TI - Design and Implementation of Scene Roaming System Based on VR BT - Proceedings of the 2018 3rd International Workshop on Materials Engineering and Computer Sciences (IWMECS 2018) PB - Atlantis Press SP - 196 EP - 201 SN - 2352-538X UR - https://doi.org/10.2991/iwmecs-18.2018.43 DO - 10.2991/iwmecs-18.2018.43 ID - Xu2018/04 ER -