Proceedings of the 2015 International Conference on Mechatronics, Electronic, Industrial and Control Engineering

Research on the Application of 3DSMAX in Animation Design

Authors
Dan Zhang
Corresponding Author
Dan Zhang
Available Online April 2015.
DOI
10.2991/meic-15.2015.213How to use a DOI?
Keywords
computer animation; simulation design; three dimension; model design; geometric model
Abstract

In this paper the three-dimensional design of animation which is based on computer software is studied. The method that is used to design the animation is introduced. Through the three-dimensional design of animation, the designers can use software like 3D-Max to animate the model and to exhibit the design idea. With the construction of geometric model of stereo by the means of computer, the designers can found the model with dramatic color and texture; then can set up the model of movement and camera light. After the final rendering, which can generate a series of play, the animation of three-dimensional design can be real time continuous image. And finally realization of the computer simulation of the scene and the real object in space is accomplished. At the end of the paper, a example is made by the design software that shows the design process and effect of the three-dimensional design. The conclusion of this research is that the application of three dimension design is efficient to design the animation.

Copyright
© 2015, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2015 International Conference on Mechatronics, Electronic, Industrial and Control Engineering
Series
Advances in Engineering Research
Publication Date
April 2015
ISBN
10.2991/meic-15.2015.213
ISSN
2352-5401
DOI
10.2991/meic-15.2015.213How to use a DOI?
Copyright
© 2015, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Dan Zhang
PY  - 2015/04
DA  - 2015/04
TI  - Research on the Application of 3DSMAX in Animation Design
BT  - Proceedings of the 2015 International Conference on Mechatronics, Electronic, Industrial and Control Engineering
PB  - Atlantis Press
SP  - 935
EP  - 938
SN  - 2352-5401
UR  - https://doi.org/10.2991/meic-15.2015.213
DO  - 10.2991/meic-15.2015.213
ID  - Zhang2015/04
ER  -