Proceedings of the 2022 International Conference on Science and Technology Ethics and Human Future (STEHF 2022)

A Review of the Application of Artificial Intelligence in Imperfect Information Games Represented by DouDiZhu

Authors
Chuan He
1Fuzhou University, Fuzhou, China, 350000
*Corresponding author. Email: CHUAN.HE.2020@MUMAIL.IE
Corresponding Author
Chuan He
Available Online 4 July 2022.
DOI
10.2991/assehr.k.220701.033How to use a DOI?
Keywords
Imperfect Information Game; Monte Carlo Tree Search; Convolutional Neural Network; DouZero; DouDiZhu; Reinforcement Learning
Abstract

Recently, deep reinforcement learning has achieved superhuman performance in various games such as Go, chess, and shogi. Compared with Go, DouDiZhu, also known as Chinese competitive poker, belongs to Imperfect Information Games (IIG), including hidden information, randomness, multi-agent cooperation, and competition. It is popular in China that it has become a national game. Imperfect information games, as an important branch of machine game, is closer to the decision-making under uncertainty in the complex real world than the perfect information games with transparent opponent information, and has a deeper research value. In addition, the game of DouDiZhu not only contains asymmetric information game, but also coexists competition and cooperation between players, so this relatively underdeveloped field is more considerable for research. This paper outlined the current mainstream reinforcement learning algorithms applied to this game and analyzed their respective advantages and disadvantages. This paper outlined the current mainstream reinforcement learning algorithms applied to this game and analyzed their respective advantages and disadvantages. At the same time, it prospected the future research directions.

Copyright
© 2022 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article distributed under the CC BY-NC 4.0 license.

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Volume Title
Proceedings of the 2022 International Conference on Science and Technology Ethics and Human Future (STEHF 2022)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
4 July 2022
ISBN
10.2991/assehr.k.220701.033
ISSN
2352-5398
DOI
10.2991/assehr.k.220701.033How to use a DOI?
Copyright
© 2022 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article distributed under the CC BY-NC 4.0 license.

Cite this article

TY  - CONF
AU  - Chuan He
PY  - 2022
DA  - 2022/07/04
TI  - A Review of the Application of Artificial Intelligence in Imperfect Information Games Represented by DouDiZhu
BT  - Proceedings of the 2022 International Conference on Science and Technology Ethics and Human Future (STEHF 2022)
PB  - Atlantis Press
SP  - 160
EP  - 166
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.220701.033
DO  - 10.2991/assehr.k.220701.033
ID  - He2022
ER  -