DEVELOPING HOTS-BASED GAME ON SCIENCE LEARNING FOR JUNIOR HIGH SCHOOL STUDENTS
Arum Adita, Listika Yusi R
Available Online October 2017.
- https://doi.org/10.2991/aecon-17.2017.7How to use a DOI?
- Development, IPA games, HOTS
- It is suggested that school apply instructional games in science learning since it will make learners motivated to learn especially the lesson with difficult material. The purpose of this study is to find out the aspects to prepare HOTS-based games for science learning and find out the feasibility of HOTS-based games in junior high school according to teachers and students. ADDIE (Analysis, Design, Development & Production, Implementation, Evaluation) model was applied in this research and development. In the early development stage, the game draft was validated by media and material experts. In the implementation phase, a limited trial was conducted in Grade VI of SMP N 5 Purwokerto. The data obtained was then analyzed descriptively to process the quality data of the game. Based on students' and teachers' questionnaire, it is proven that the quality of the product is in very good and good category.
- Open Access
- This is an open access article distributed under the CC BY-NC license.
Cite this article
TY - CONF AU - Arum Adita AU - Listika Yusi R PY - 2017/10 DA - 2017/10 TI - DEVELOPING HOTS-BASED GAME ON SCIENCE LEARNING FOR JUNIOR HIGH SCHOOL STUDENTS BT - Proceedings of the 4th Asia Pacific Education Conference (AECON 2017) PB - Atlantis Press SP - 26 EP - 31 SN - 2352-5398 UR - https://doi.org/10.2991/aecon-17.2017.7 DO - https://doi.org/10.2991/aecon-17.2017.7 ID - Adita2017/10 ER -