Student Computational Logical Thinking of Block Programming Concept in Arduino Learning By S4A (Scratch for Arduino)
- 10.2991/aecon-18.2018.47How to use a DOI?
- computational logical thinking; block programing
The purpose of this study was to determine the change in students computational logical thinking ability after the implementation of Scracth for Arduino (S4A) in block programing learning. The population in this research were all students of physics application for computer (Aplikom) course, consisted of 9 student academic year 2018, Department of Physics Education, Faculty of Teacher Training and Education, University of Muhammadiyah Purworejo. This study employed a quasi-experimental design with pretest-posttest one group design. The result of the research showed that the average of students computational logical thinking ability of block programing before implementation scratch for arduino was 69% and after implementation was 74,86%. It means that student’s ability of computational logical thinking increase. This is indicated by the increased ability to make conclusion or make prediction based on the correlation between cases was 17,4%. It was also showed that there was an increased in compiling analysis and synthesis of several cases by 6,7%.
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Umi Pratiwi AU - Sriyono Sriyono AU - R. Wakhid Akhdinirwanto PY - 2018/12 DA - 2018/12 TI - Student Computational Logical Thinking of Block Programming Concept in Arduino Learning By S4A (Scratch for Arduino) BT - Proceedings of the 5th Asia Pasific Education Conference (AECON 2018) PB - Atlantis Press SP - 245 EP - 248 SN - 2352-5398 UR - https://doi.org/10.2991/aecon-18.2018.47 DO - 10.2991/aecon-18.2018.47 ID - Pratiwi2018/12 ER -