Proceedings of the 7th International Conference on Education and Technology (ICET 2021)

Virtual Reality-Based Assistive Technology as a Solution for Autistic Students to Know the School Environment During the COVID-19 Pandemic

Authors
Ediyanto*, ediyanto.fip@um.ac.id
Department of Scpecial Education, Universitas Negeri Malang, Malang, Indonesia
Risa Safira Ramadhanirisasafiraramadhani@gmail.com
Graduate School of Special Education, Universitas Negeri Malang, Malang, Indonesia
Asep Sunandarasep.sunandar.fip@um.ac.id
Department of Scpecial Education, Universitas Negeri Malang, Malang, Indonesia
Ahsan Romadlon Junaidiaksan.romadlon.fip@um.ac.id
Department of Scpecial Education, Universitas Negeri Malang, Malang, Indonesia
Mohammad Efendimohammad.efendi.fip@um.ac.id
Department of Scpecial Education, Universitas Negeri Malang, Malang, Indonesia
Wiwik Dwi Hastutiwiwik.dwi.fip@um.ac.id
Department of Scpecial Education, Universitas Negeri Malang, Malang, Indonesia
Corresponding Author
Available Online 26 November 2021.
DOI
10.2991/assehr.k.211126.036How to use a DOI?
Keywords
assistive technology; virtual reality learning media; autism; COVID-19 pandemic
Abstract

The current study aims to analyze virtual reality-based assistive technology to help autistic students know the school environment during the COVID-19 pandemics. This research study goes through three stages: determining the research focus’s scope, determining the urgency and novelty of the research, and determining the formulation and research objectives. A total of twelve journal articles from 2002-2020 with appropriate topics. This literature study was collected through the Google Scholar database. As a result, virtual reality-based assistive technology can help autistic students understand the actual school environment. Introduction through virtual media is beneficial for students during this pandemic. In addition, this media can help autistic students in improving cognitive, communication, and social skills with controlled, safe, and fun situations. Virtual reality-based media can adjust the characteristics and abilities of autistic students, such as using a user design approach, namely contextual design, participation, and ease of access. In addition, using structured commands, letting autistic children feel in control of the use of the media, can provide a sensory experience to students, make their eyes focus, and use their whole body to use it.

Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

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Volume Title
Proceedings of the 7th International Conference on Education and Technology (ICET 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
26 November 2021
ISBN
10.2991/assehr.k.211126.036
ISSN
2352-5398
DOI
10.2991/assehr.k.211126.036How to use a DOI?
Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Ediyanto
AU  - Risa Safira Ramadhani
AU  - Asep Sunandar
AU  - Ahsan Romadlon Junaidi
AU  - Mohammad Efendi
AU  - Wiwik Dwi Hastuti
PY  - 2021
DA  - 2021/11/26
TI  - Virtual Reality-Based Assistive Technology as a Solution for Autistic Students to Know the School Environment During the COVID-19 Pandemic
BT  - Proceedings of the 7th International Conference on Education and Technology (ICET 2021)
PB  - Atlantis Press
SP  - 57
EP  - 62
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.211126.036
DO  - 10.2991/assehr.k.211126.036
ID  - 2021
ER  -