Proceedings of the 2021 4th International Conference on Humanities Education and Social Sciences (ICHESS 2021)

Influence of Flow Conditions in Entertainment Activities

Is Self-reported Levels of Flow State Higher in Video Games Than in TV Shows for 18-24 U.S. Undergraduate Students

Authors
Jiayue Gao1, a,*, , Zihan Lu2, b, *,
1Irvine Valley College, California, U.S.
2University of California, Davis, California, U.S.

These authors contributed equally.

*Corresponding author. Email: aCgao5@ivc.edu
Corresponding Authors
Jiayue Gao, Zihan Lu
Available Online 24 December 2021.
DOI
10.2991/assehr.k.211220.266How to use a DOI?
Keywords
Flow; Entertainment; Concentration; Involvement; Enjoyment
Abstract

Flow is a subjective statement when an individual is completely engrossed in the activity and feels highly concentrated, involved and enjoyed. It will be of great benefit for undergraduate students if it can be applied to the academic field and skills training. Studying how to flow condition affects flow state scale in entertainment activities can help understand how the flow works in the entertainment field. This study conducted an online survey to test the hypothesis that flow condition and flow state scale have significant differences between video games and TV shows. The data showed a significant difference in flow condition between the two activities, but there is no significant difference in flow state scale between those two. This implies that flow conditions barely have an influence on flow state scale in entertainment activities. However, this may be due to other factors of TV shows which can promote levels of concentration, involvement, and enjoyment in different ways, such as the audience being passively entertained and focused because of its sensory stimuli, sufficient new knowledge, and intriguing storyline and characters.

Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

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Volume Title
Proceedings of the 2021 4th International Conference on Humanities Education and Social Sciences (ICHESS 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
24 December 2021
ISBN
10.2991/assehr.k.211220.266
ISSN
2352-5398
DOI
10.2991/assehr.k.211220.266How to use a DOI?
Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Jiayue Gao
AU  - Zihan Lu
PY  - 2021
DA  - 2021/12/24
TI  - Influence of Flow Conditions in Entertainment Activities
BT  - Proceedings of the 2021 4th International Conference on Humanities Education and Social Sciences (ICHESS 2021)
PB  - Atlantis Press
SP  - 1574
EP  - 1578
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.211220.266
DO  - 10.2991/assehr.k.211220.266
ID  - Gao2021
ER  -