Proceedings of the 2021 4th International Conference on Humanities Education and Social Sciences (ICHESS 2021)

Emotion States in Video Game Play: A Study on the Emotional Exhibition of 18-30 Years Old Americans within MOBA Game

Authors
Sicheng Li1, *
1School of Communication, Emerson College, Boston 02116, the United States of America
*Correspondent author. Email: sicheng_li@emerson.edu
Corresponding Author
Sicheng Li
Available Online 24 December 2021.
DOI
10.2991/assehr.k.211220.289How to use a DOI?
Keywords
MOBA games; Emotional experience; Positive emotions; Negative emotions
Abstract

Online video games in now widely considered as one of the best activities that entertained people. Multiplayer online battle arena (MOBA), as one of the most popular types of video games, has received a lot of attention. This work aims to study the emotional states of 18-30 years old Americans within and after MOBA gameplay, the reasons for the exhibition of emotions, and the duration of emotions. Results show a mixed state of positive and negative emotion exhibited while playing MOBA games and was closely related to gaming scenes. The researcher recommends that other emotions such as frustration, melancholy, pride, and contempt could be included in future research.

Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

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Volume Title
Proceedings of the 2021 4th International Conference on Humanities Education and Social Sciences (ICHESS 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
24 December 2021
ISBN
10.2991/assehr.k.211220.289
ISSN
2352-5398
DOI
10.2991/assehr.k.211220.289How to use a DOI?
Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Sicheng Li
PY  - 2021
DA  - 2021/12/24
TI  - Emotion States in Video Game Play: A Study on the Emotional Exhibition of 18-30 Years Old Americans within MOBA Game
BT  - Proceedings of the 2021 4th International Conference on Humanities Education and Social Sciences (ICHESS 2021)
PB  - Atlantis Press
SP  - 1710
EP  - 1714
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.211220.289
DO  - 10.2991/assehr.k.211220.289
ID  - Li2021
ER  -