Development of Indonesian Language Learning Devices Using Interactive Multimedia In Middle School
- 10.2991/assehr.k.201109.045How to use a DOI?
- Indonesian Language Teacher, Interactive Multimedia, Learning Devices
Ideally the implementation of learning in the classroom will be better with the rapid development of science and technology at this time. The implementation of learning Indonesian language in SMP Negeri 3 Padangpanjang is not as it should be, because the teacher has not used media that can attract students’ learning interest. Therefore, a solution is needed to foster student interest in learning by developing learning devices using interactive multimedia. The procedure of this study uses a 4-D development model, (1) definition; (2) design; (3) development; (4) dissemination. The results obtained were (1) Learning Implementation Plan (RPP), (2) interactive multimedia, and (3) learning achievement test. From the results of the study showed that the activities of students during learning were very good and the learning outcomes showed a significant increase. This research contributes to all Indonesian Language teachers to use interactive media in learning.
- © 2020, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Novelti AU - Erpidawati PY - 2020 DA - 2020/11/10 TI - Development of Indonesian Language Learning Devices Using Interactive Multimedia In Middle School BT - Proceedings of the 3rd International Conference on Language, Literature, and Education (ICLLE 2020) PB - Atlantis Press SP - 268 EP - 274 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.201109.045 DO - 10.2991/assehr.k.201109.045 ID - 2020 ER -