Proceedings of the 4th International Conference on Sustainable Innovation 2020–Social, Humanity, and Education (ICoSIHESS 2020)

Increasing Student’s Arabic Vocabulary Through Scrabble as an Educational Media Tools

Authors
Erma Febriani
Corresponding Author
Erma Febriani
Available Online 21 January 2021.
DOI
10.2991/assehr.k.210120.141How to use a DOI?
Keywords
Arabic, Scrabble, Team Games Tournament
Abstract

This research is motivated by the problem of the inactivity of students in learning Arabic because learning is still conventional without the help of learning media. From these problems the researchers designed the Arabic scrabble geame media. This study is to determine the effectiveness of using scrabble game media with the teams games tournament model in improving Arabic vocabulary. This type of research with a quantitative approach. The data collection instruments were in the form of observation sheets, questionnaires, interviews, tests and documentation. The result found in this study indicate that the scrabble game media is effective and can increase mastery of Arabic vocabulary ang provide a very significant increase in the learning process. Scrabble game media can improve Arabic vocabulary mastery. It can be seen that the results of the Wilcoxon test calculations obtained the b Sig value (2-tailed) of 0.000 <0.0.5, thus it can be concluded that the accepted hypothesis in this study is (Ha), namely “Scrabble media can improve mastery of Arabic vocabulary”. The experimental results of the trials given through the pretest and posttest trials in the experimental class, namely before and after the treatment was carried out, it was proven that there was an increase in the value before being given the scrabble media treatment, the lowest value was 10 and was considered the largest at 55. Meanwhile, after being given the treatment, the value was obtained. the lowest is 25 and the largest is 80.

Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 4th International Conference on Sustainable Innovation 2020–Social, Humanity, and Education (ICoSIHESS 2020)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
21 January 2021
ISBN
978-94-6239-317-2
ISSN
2352-5398
DOI
10.2991/assehr.k.210120.141How to use a DOI?
Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Erma Febriani
PY  - 2021
DA  - 2021/01/21
TI  - Increasing Student’s Arabic Vocabulary Through Scrabble as an Educational Media Tools
BT  - Proceedings of the 4th International Conference on Sustainable Innovation 2020–Social, Humanity, and Education (ICoSIHESS 2020)
PB  - Atlantis Press
SP  - 332
EP  - 336
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.210120.141
DO  - 10.2991/assehr.k.210120.141
ID  - Febriani2021
ER  -