Proceedings of the 2nd International Conference on Vocational Education and Training (ICOVET 2018)

Development of Learning Games "Finding Animal" to Support Learning Activities of Animal Recognition in Early Childhood Education

Authors
Hary Suswanto, Ahmad Mursyidun Nidhom, Andika Bagus Nur Rahma Putra
Corresponding Author
Hary Suswanto
Available Online January 2019.
DOI
10.2991/icovet-18.2019.63How to use a DOI?
Keywords
learning, game, childhood
Abstract

The development of computer graphics today requires developers of computer graphics application systems to be able to develop information that is equipped with visualization and animation, so that it can be more easily understood by those who use the system. This causes many IT-based products to emerge, one of these IT products is Unity3D. Unity3D is an integrated tool for creating games, building architecture and simulation. Using Unity3D programs can be made with more tangible results. The use of computer graphics has long been used in several types of applications, one of them in the field of education. Lack of interest in learning at an early age can affect the quality of education in children aged 4-5 years. Learning model adapted to the age of play is one factor to increase the interest of children in learning. In this study, developed natural objects of animals using Unity3D which if the pointer is directed to an animal object will show information about the animal, so this application also has educational value for its users.

Copyright
© 2019, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2nd International Conference on Vocational Education and Training (ICOVET 2018)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
January 2019
ISBN
10.2991/icovet-18.2019.63
ISSN
2352-5398
DOI
10.2991/icovet-18.2019.63How to use a DOI?
Copyright
© 2019, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Hary Suswanto
AU  - Ahmad Mursyidun Nidhom
AU  - Andika Bagus Nur Rahma Putra
PY  - 2019/01
DA  - 2019/01
TI  - Development of Learning Games "Finding Animal" to Support Learning Activities of Animal Recognition in Early Childhood Education
BT  - Proceedings of the 2nd International Conference on Vocational Education and Training (ICOVET 2018)
PB  - Atlantis Press
SP  - 262
EP  - 265
SN  - 2352-5398
UR  - https://doi.org/10.2991/icovet-18.2019.63
DO  - 10.2991/icovet-18.2019.63
ID  - Suswanto2019/01
ER  -